donkey kong jungle beat wii u


It features a simple plot: Donkey Kong sets out on a journey to defeat a series of evil kings and conquer the jungle. snowy peaks, and fantastic skyscapes. [48] The Sydney Morning Herald gave it four stars out of five and called it "a charming romp through dazzling jungle environments via glistening ice chambers, volcanic caverns and aquatic wonderlands. To accommodate the more traditional control scheme, the level designs were altered to include more obstacles, and players do not have to collect crests to progress. This version was later released as a downloadable game for the Wii U in 2016. Donkey Kong Jungle Beat is a 2.5D, rhythm-based platform game in which the player controls the gorilla Donkey Kong through a series of side-scrolling levels.

Enemy arrangement has been slightly altered.

However, longtime fans of the bongo smashing original may have issues adjusting to this new version, or may even find that they miss their old peripherals while playing. [9], During its showing at the Nintendo World event in November 2004, Koizumi and the team carefully observed player feedback, and used said feedback to polish the game shortly before its release. One of the best platformers for the Wii.


[12] Mahito Yokota composed the game's soundtrack. Earn combo multipliers by collecting bananas as you explore volcano caves, snowy peaks, and fantastic skyscapes. For every good guy willing to give DK some assistance, there are plenty more unfriendly types out to make sure he fails. T… Two new kingdoms have also been added to the game, and some of the bosses and stages have been swapped compared to the original. 27 Fight to be king of the jungle in this incredible jungle adventure!

[47], Non video-game publications also praised the GameCube version. It is part of the Donkey Kong franchise and follows the gorilla Donkey Kong as he sets out to defeat a series of evil kings and conquer the jungle. Donkey Kong Jungle Beat Game Review", https://en.wikipedia.org/w/index.php?title=Donkey_Kong_Jungle_Beat&oldid=985001598, Nintendo Entertainment Analysis and Development games, Wii games re-released on the Nintendo eShop, Articles containing Japanese-language text, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in multiple platform mode, Wikipedia articles needing clarification from January 2018, Creative Commons Attribution-ShareAlike License, This page was last edited on 23 October 2020, at 11:01. Thank you for visiting the Nintendo website! [4] Upon seeing the DK Bongos, he conceived the central idea for Jungle Beat. [7][9] He felt that the game would appeal to a busy person because it did not contain long save or load times.

While the GameCube original saw Donkey Kong’s every move governed by beats on the DK Bongos, the Wii version introduces an easy and intuitive control scheme that uses the Wii Remote and Nunchuk. Donkey Kong is also able to duck by holding down on the analog stick; this action was not in the original game at all.

Shigeru Miyamoto and Takashi Tezuka along with Hiroyuki Kimura were also the general producers. A quick shake of the Wii Remote will trigger DK’s Clap Attack – unleashing a sound wave strong enough to unearth bananas, stun enemies and more.

DK is determined to restore order to every corner of his world after a hostile takeover leaves him and his friends deprived of that most precious of creature comforts - bananas. NEW PLAY CONTROL! The player uses these controls to perform backflips, slap the terrain, swing on vines, and jump between walls. [8], EAD Tokyo prioritized simplicity during the development of Jungle Beat.

[42][43] Most reviewers considered it unique and fun to play but rather short given the retail price. Donkey Kong Jungle Beat brings the unique Nintendo GameCube hit back for a second outing on Wii with revamped controls, reworked levels, new enemies and additional game modes to enjoy. Defeating them is a case of dodging their powerful attacks and hitting back with some well-timed blows of your own – a process that demands no small measure of simian skill!

[37] Criticisms include the game's short length, despite the replayability offered by the score system in levels. You have to give Turret Tusk, Grave Tusk and Torch Tusk credit for being creative. A European release followed on February 4, 2005, and a North American one on March 14, 2005. To become the king of the jungle, he must team up with animal friends and defeat multiple contenders in boxing matches. Donkey Kong Jungle Beat was reformatted for the New Play Control! Donkey Kong Jungle Beat[a] is a 2004 platform and score-attack video game developed and published by Nintendo for the GameCube. Depending on the system/console/hardware model you own and your use of it, an additional storage device may be required to download software from Nintendo eShop. However, New Play Control! DK has the skill to perform back flips, wall jumps and ground pounds – not to mention the reflexes necessary to grab hold of, or bounce off, anything and everything that might get him closer to his favoured foodstuff.

He had been "hearing from many people" that controlling characters in modern games was becoming challenging, which developed into a desire to create a game with a simple control scheme that did not rely on a traditional gamepad. The game now supports 16:9 widescreen display. [Nintendo], Nintendo E3 2004 Press Conference Trailer, Good as any other DK game, this one has a different style but it's a very rewarding and engaging game.

These unwelcoming bird bosses have no intention of being grounded by a mere monkey.
Punching enemies is accomplished by shaking the Wii Remote and Nunchuck repeatedly. Each kingdom features three levels: two main platforming stages and one boss fight. Combo's also. Donkey Kong Country 3: Dixie Kong's Double Trouble! The new Play Control version has no rhythm and no soul. [35] One of the primary criticisms, however, was the lack of past characters and elements from Rare's Donkey Kong Country games. Donkey Kong is controlled with the analog stick of the Nunchuk, and to clap the player must flick the Wii Remote. Players can revisit earlier levels to try to earn more beats, thus earning more crests. C $34.49; Buy It Now; Free Shipping; Donkey Kong Country: Tropical Freeze (Wii U, 2014) Complete In Case. Additionally, Donkey Kong's "Final Smash" move involves him repetitively hitting bongo drums and clapping for a brief time, similar to how Jungle Beat is played, and grows in range and damage if the player pressed buttons in sync with the beat.

Using the DK Bongos presented some challenges; since the controller restricted the player's movements, EAD Tokyo had to come up with new game mechanics as a workaround.

The debut project of the 65-member Nintendo EAD Tokyo, Jungle Beat's development began around July 2003, after Shigeru Miyamoto suggested that Nintendo should commission a new Donkey Kong game. But sadly, many players will complete Jungle Beat in just a few hours.

[8] EAD Tokyo aimed to release Jungle Beat during Japan's 2004–2005 winter season, which Shimizu commented presented a considerable challenge. [22][24] It also replaces the banana-based health meter with a more traditional life system, and adds a boss rush mode and support for widescreen television displays. Take control of DK with the Wii Remote and Nunchuk as you swing, swim, and battle against the fiercest jungle beasts to prove your worth. [17][18] The European version released on the same day as the Game Boy Advance Donkey Kong game DK: King of Swing. [48] The Sydney Morning Herald gave it four stars out of five and called it "a charming romp through dazzling jungle environments via glistening ice chambers, volcanic caverns and aquatic wonderlands. In addition, while the Clap Grab is still available, the player can no longer Clap Grab while in the air or underwater. Donkey Kong Jungle Beat Review", "New Play Control!

version of Jungle Beat is controlled using the Wii Remote, using its Nunchuk accessory to control Donkey Kong's movement and its motion detection feature to clap.

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